|SNK vs. Capcom: SVC Chaos|
|Platforms||Arcade, PS2, Xbox|
SNK vs. Capcom: SVC Chaos is a fighting game developed by SNK. It was released two years after Capcom released Capcom vs. SNK 2 but has many differences regarding the game's system. The game includes 18 SNK characters and 18 Capcom characters.
In Japan and Europe, the game was ported for both the PS2 and the Xbox. In the United States, however, it was released for the Xbox exclusively, due to SCEA game approval policy.
Characters from Ghosts 'N Goblins SeriesEdit
Red Arremer(Also known as Firebrand) is in the game as a secret boss.
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels, and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, SVC Chaos features no air guards and has no groove system, instead focusing on quicker gameplay. Characters are provided with a 3 bar system for executing special attacks on varying levels with filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).